
Edited by Jan Rune Holmevik and Cynthia Haynes
The series. publishes research that examines the mixed realities that emerge through electracy, play, rhetorical knowledge, game design, community, code, and transmedia artifacts. Read the full series description and submission guidelines.


Ludic Rhetoric: How Games Enhance Rhetorical Theory and Pedagogy
Sale priceFrom ₩30,000
Re-stocking soon

Reimagining the Humanities
Sale priceFrom ₩37,000


Tracing Invisible Lines: An Experiment in Mystoriography
Sale priceFrom ₩30,000


KONSULT: Theopraxesis
Sale priceFrom ₩30,000
Save 50%


Exquisite Corpse: Studio-Art Based Writing in the Academy
Sale priceFrom ₩30,000
Regular price₩60,000
In stock

The Internet as a Game
Sale priceFrom ₩30,000


Identity and Collaboration in World of Warcraft
Sale priceFrom ₩30,000


Play/Write: Digital Rhetoric, Writing, Games
Sale priceFrom ₩30,000


Future Texts: Subversive Performance and Feminist Bodies
Sale priceFrom ₩30,000
