
Edited by Jan Rune Holmevik and Cynthia Haynes
The series. publishes research that examines the mixed realities that emerge through electracy, play, rhetorical knowledge, game design, community, code, and transmedia artifacts. Read the full series description and submission guidelines.


Ludic Rhetoric: How Games Enhance Rhetorical Theory and Pedagogy
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Reimagining the Humanities
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Tracing Invisible Lines: An Experiment in Mystoriography
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KONSULT: Theopraxesis
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Exquisite Corpse: Studio-Art Based Writing in the Academy
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The Internet as a Game
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Identity and Collaboration in World of Warcraft
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Play/Write: Digital Rhetoric, Writing, Games
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Future Texts: Subversive Performance and Feminist Bodies
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